![]() Unfortunately, for eager gamers, there is going to be quite a wait for the game. Which may mean shapeshifters play a part in Slitterhead too.” In a flash, her creature-like head – scales, tentacle tongue and all – retracts, folding neatly back into place, to reform her otherwise normal human face. The Slitterhead trailer ends with an older woman standing on a veranda who’s clearly been infected by the parasites wewe’veeen earlier. ![]() All of which suggests things turn to shit pretty quickly in-game. “n a description of the trailer Games Radar notes, “we see a man seemingly caught off guard by a woman overcome by parasites, and are later shown police scrambling around the streets reacting to a pretty gruesome active crime scene. And he came back to face a new challenge in horror.” In 2020, he went independent and founded Bokeh Game Studio. Team Silent composer Akira Yamaoka is also scoring the project and thinks that you’ll like the finished product. The veteran developer established Bokeh Game Studio, with Slitterhead marking its first project. From the short trailer, it is clear that Slitterhead will be a little heavier on action than Silent Hill.Ī caption during the trailer reads, “I” 1999, Keiichiro Toyama chose horror as the genre for his first directorial work. Tag Archives: Slitterhead Slitterhead-EMPRESS. It still tastes great overall.” Yamaoka believes that this is his intention behind his musical process and what creates the “Yamaoka touch” that we see in Silent Hill and Slitterhead.The first look at the title came during this year’s Game Awards. Siamo molto lontani dal folklore giapponese di Siren, così come siamo. ![]() He uses an example of eating a meat pie to describe his musical style, where he says, “It’s like you had this delicious meat pie, but a thorn comes stick in your mouth. Il gioco punta tutto su un immaginario orrorifico squisitamente urbano in cui serpeggiano suggestioni esoteriche e mistiche. Regarding his musical direction, Yamaoka explains that he “keeps a thorn hidden” in his music. Therefore, it is safe to expect that the soundtrack for Slitterhead will very much be a nice companion piece for the music of Silent Hill. The goal with this game is to have the music feel off-beat and kind of unaligned with what is transpiring to the player. Little has been shared about the title, although creator Keiichiro Toyama has previously said that Slitterhead will have a theme of everyday life being shaken, and both horror and action elements. With Slitterhead, Yamaoka is taking a different approach. Yamaoka believes this concept is what helps enhance the player’s gaming experience, where he says, “It’s that misalignment that creates both fear and originality.” Slitterhead ‘Slitterhead’ is Bokeh Game Studio ’s debut title. ![]() We get a little taste of this juxtaposition in Slitterhead’s official trailer, where the electric guitar and drums amplify the chaos occurring simultaneously in the trailer. Announced in 2021, Slitterhead is being developed by Bokeh Game Studio which is headed up by Keiichiro Toyama, the. He explains that he wanted the music to juxtapose the overall game so the sound would feel more fresh and attractive. Slitterhead is a new horror game from one of the architects of the genre. He first explored and used this concept on the Silent Hill soundtrack and continued to take this route as he composed the music for Slitterhead. Not to return the favor for Silent Hill, but I felt like I wanted to create an energy, something that goes beyond the original Silent Hill, sound-wise.Ī significant concept that Yamaoka implements into Slitterhead’s soundtrack is purposely making the music misalign and mismatch with the overall game. Published New details regarding the gameplay, setting, and more of Slitterhead, were revealed by Silent Hill creator Keiichi Toyama. ![]() I felt like I was the only one who could work on it. Not to return the favor for Silent Hill, but I felt like I wanted to create an energy, something that goes beyond the original Silent Hill, sound-wise.” Yamaoka explains that when Toyama came to him regarding Slitterhead, there wasn’t much convincing involved, as he said, “I felt like I was the only one who could work on it. In the video, Yamaoka talks about reuniting with Keiichiro Toyama on Slitterhead, where the last time they both worked together was on the original Silent Hill soundtrack back in 1999. Slitterhead Silent Hill creator's new game is the unsettling Slitterhead By Hirun Cryer last updated OctoYes, people's heads literally slit open Comments (Image credit: Bokeh Game. Bokeh Game Studio, the independent game studio created by Silent Hill creator Keiichiro Toyama, recently posted an eleven-minute video on YouTube that gave viewers a look into Akira Yamaoka’s composing process for Slitterhead, where he was first revealed as the composer in Slitterhead‘s trailer shown during The Game Awards 2021. ![]()
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